Fred's Escape
An escape room type of game where our main protagonist Fred tries to escape from a cursed mall that also happens to be his workplace.
Current group project for school where I am building interaction systems, audio triggers, icon generator and a reactive narrative trigger system with C++. We are two system designers helping to build tools for Blueprint programmers. The interaction systems contains of one IInteractable that tells you you can interact with an object, a Pickupable interface for pickups where the player can rotate the objects with the mouse and connects to the camera for DOF view. And an OnPressed interface for pressing on things. The icon generator has a BP actor, render target and material so you can see how it looks in a camera first before you create a static texture from the render target.